I think I just finished playing through this demo (I reached the quest to travel to Middle Guard City but found myself blocked by an invisible wall). I'm quite interested in what you've created so far and am looking forward to future updates, if you're planning on continuing to develop this!
My favorite aspect of the game so far is the visuals. All of the sprites are charming and well-animated, especially all the different animations for the main character, Elise. The combat is also fluid and interesting, but all of the enemies seem to fight in the same way so far, so it would be interesting to see greater variety in enemy behaviors. The minimap in the top-right corner is also quite helpful.
I feel like certain objectives could be made more clear. I didn't realize that the big beehives in the stingfly nest area could be attacked at first or that they were linked to the walls blocking the paths, so I found myself wandering aimlessly and trying to find a trigger to cause the direct bridge to be unblocked. I also feel like Elise's movement speed is a little bit slow in comparison to how vast the world is, and I still found myself wishing I could be a little faster even while rolling constantly.
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I think I just finished playing through this demo (I reached the quest to travel to Middle Guard City but found myself blocked by an invisible wall). I'm quite interested in what you've created so far and am looking forward to future updates, if you're planning on continuing to develop this!
My favorite aspect of the game so far is the visuals. All of the sprites are charming and well-animated, especially all the different animations for the main character, Elise. The combat is also fluid and interesting, but all of the enemies seem to fight in the same way so far, so it would be interesting to see greater variety in enemy behaviors. The minimap in the top-right corner is also quite helpful.
I feel like certain objectives could be made more clear. I didn't realize that the big beehives in the stingfly nest area could be attacked at first or that they were linked to the walls blocking the paths, so I found myself wandering aimlessly and trying to find a trigger to cause the direct bridge to be unblocked. I also feel like Elise's movement speed is a little bit slow in comparison to how vast the world is, and I still found myself wishing I could be a little faster even while rolling constantly.
I'm glad you enjoyed the game enough to finish the demo :)
I do plan to finish the game and I will make improvements based on your comments.
Thank you for your feedback.